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【Note】How to make Modification-Games
Every time i play a modifiable game, i become the curious about the principles behind its design. This curiosity led me to explore the concept of “Data-Driven” techniques, which is an essential programming knowledge in game development.

【Devlog】My First Project - Drop Throw Dungeon
The First “Finished” Project
At the beginning of 2019, I completed my first project: Drop Throw Dungeon.
The project started with a strange question that popped into my mind: What if all weapons could only used by “Throwing”?
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