測試各種新玩具,主要是網頁的 Shader 嵌入,還有互動內容測試
hi
自定義功能測試
lua.monster
function awake() print("hello from script a"); end
monster.lua
function awake() print("hello from script a"); end
monster.cs
class Monster { int hp; float speed; }
cs
class Monster { int hp; float speed; }
測試著色器嵌入
測試一般 Shader 嵌入
測試 Float Silder
測試 Vector Picker
glsl
//language - glsl uniform float u_input0; uniform float u_input1; uniform float u_input2; uniform vec2 u_position; void main() { vec2 uv = gl_FragCoord.xy / u_resolution.xx; uv = mix(vec2(-1), vec2(1), uv); float dist = sdf_cross(uv, u_position); vec4 color = vec4(u_input0, u_input1, u_input2, 1); gl_FragColor = mix(vec4(0), color, 1.0 - dist); }
測試其他東西嵌入
嵌入圖片資源
comment
嵌入音效資源
測試文字上色
上色
上色
原生模板功能測試
code block
cs
void Start() { Debug.Log("Hello World"); }
hlsl
void Start() { Debug.Log("Hello World"); }